The (aux cml) module
Events, threads, synchronous variables, the library and I/O
The (aux hakaru10) modules
Random sources, distributions, the language, exact inference and examples
The (aux kanren) modules
Arithmetic, dates, presentation of answers and a union-find miniKanren
The (aux games dice-of-doom) module
Dice of Doom
The (aux machine) modules
Environments, the SC machine and the SECD machine
The (aux schemer seasoned) module
The Seasoned Schemer
The (aux continuation) modules
Classic operators, escapers, amb and Collatz sequences
The (aux category) modules
Monads: list, maybe, probability, ziplist, difference lists and state
The (aux timsort) module
Sorting and the trace buffer
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